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Overview
Races
- The Races page is a race guide for Sailor Piece.
Obtainment
Obtainment
- Open your inventory.
- Go to the Items tab and use a
Race Reroll
. - Confirm the reroll to replace your current race.
- Archangel and Reaper sit in Z tier because they come from questline evolution routes instead of normal rerolling.
Section
Archangel Divine Trials
| Trial | Requirement | Notes |
|---|---|---|
| Start condition | Have Angel race equipped | Celestial Guide is located on Blue Planet and starts the 3-part Divine Trials route into Archangel. |
| Secret-drop Trial | Get 10 secret drops while using Angel | Aura Crates, Cosmetic Crates, Secret Chests, and similar secret drops count. Secret drops obtained through trading do not count, but eligible secret drops bought from a merchant or shop, including Boss Rush, Infinite Tower, or Crystal Defense shops, still work for this quest. |
| Hidden Halo Trial | Find 4 Hidden Halos | The 4 found Secret Halo checks are on Sea 2 Starter Island, Bizarre Island, Punch Island, and Blue Planet. Check them in any order; the reported 4-minute spawn and 10-minute despawn timing still needs full confirmation. |
| Boss Halo Trial | Obtain 3 boss Halos | Patience drops from Atomic or Strongest Shinobi. Charity drops from Cosmic Being or Sun God and is reported to have a higher chance than the other two boss Halos. Diligence drops from Spirit Warrior or The World. You can farm them in any order and speak with the Celestial Guide to learn which ones are missing. Higher Luck increases the chance for Boss Halo drops. |
| Boss Halo source list | Patience, Charity, and Diligence | Patience: Atomic or Strongest Shinobi. Charity: Cosmic Being or Sun God. Diligence: Spirit Warrior or The World. |
| Finish | Talk to Celestial Guide again as Angel | Lost Archangel can be recovered by talking to the NPC again while using Angel, without repeating the quest. |
Section
Reaper Soul Trials
| Step | Requirement | Notes |
|---|---|---|
| Start condition | Have Wraith race equipped | Soul Harvester on Slayer Island visibly requires Wraith equipped to start the 4-part Soul Trials route. |
| First Soul Trial | Defeat 1,500 NPCs with Wraith equipped | This is the long normal-enemy grind portion of the Wraith evolution route. |
| Second Soul Trial | Collect 3 Rare Souls from specific bosses | Warrior Soul comes from Spirit Warrior, Ancient Soul comes from Cosmic Being or Sun God/Sun Incarnate, and Time Soul comes from The World. Luck affects these drops; exact item icons and drop odds are not captured yet. |
| Third Soul Trial | Defeat 10 Krakens as Wraith | This ties the Reaper route to the Sea 2 deep-sea Kraken loop. |
| Fourth Soul Trial | Complete 10 Raids as Wraith without dying | Deathless raid clears are now a race-evolution goal, so Raids matter beyond Raid Coins and the Minotaur title. |
| Finish | Talk to Soul Harvester again as Wraith | Lost Reaper can be recovered by talking to the NPC again as Wraith, without repeating the quest. |
Section
Current race tier list
| Tier | Race | Rarity | Signature bonuses | Tier note |
|---|---|---|---|---|
| Z | Archangel | Secret | +22% Sword Damage, +55% Luck, +115% Max HP, +22% Melee Damage, +15% Double Drops Chance, +2 Extra Jumps, +100% Damage | Best overall race and the top general endgame target. |
| Z | Reaper | Secret | +35% Sword Damage, +120% Max HP, +25% Execute Damage (25% more damage to enemies below 50% HP), +3% Lifesteal, +12% Damage Reduction, +105% Damage | Best pure-damage race and the main Reaper Soul Trials reward. |
| S+ | Angel | Mythical | +15% Sword Damage, +37% Luck, +90% Max HP, +15% Melee Damage, +85% Damage | Top pre-secret farming reroll and the base race for Archangel. |
| S+ | Wraith | Mythical | +25% Sword Damage, +90% Max HP, +2% Lifesteal, +10% Damage Reduction, +85% Damage | Top pre-secret weapon race and the base race for Reaper. |
| S+ | Luckborn | Mythical | +15% Sword Damage Multiplier, +35% Luck, +90% Max HP, +15% Melee Damage Multiplier, +80% Damage | Older pre-secret luck reroll that now trails Angel's captured stat line. |
| S | Warlord | Mythical | +2% Lifesteal, +85% Max HP, +10% Damage Reduction, +22% Melee Damage Multiplier, +80% Damage | Top reroll melee race. |
| S | Swordblessed | Mythical | +20% Sword Damage Multiplier, +80% Max HP, +3% Lifesteal, +10% Damage Reduction, +75% Damage | Top reroll sword multiplier race. |
| S | Kitsune | Mythical | +10% Melee and Sword Damage, +50% Total Damage, +60% Max HP, +25% Luck | Strong mixed combat and luck race. |
| A | Galevorn | Mythical | +3% Lifesteal, +80% Max HP, +10% Damage Reduction, +20% Melee Damage Multiplier, +75% Damage | Strong melee-heavy A-tier race. |
| A | Sunborn | Mythical | +20% Sword Damage Multiplier, +80% Max HP, +3% Lifesteal, +10% Damage Reduction, +70% Damage | Strong sword A-tier race. |
| A | Servant | Mythical | +18% Melee Damage, +67% Total Damage, +75% Max HP, 10% Damage Reduction, +4% Lifesteal | Durable melee-leaning A-tier race. |
| A | Slime | Mythical | +17% Sword Damage, +65% Total Damage, +70% Max HP, 10% Damage Reduction, +3% Lifesteal | Durable sword-leaning A-tier race. |
| A | Oni | Mythical | +55% Total Damage, +20% Melee Damage, +65% Max HP, 10% Damage Reduction | Strong melee A-tier race. |
| A | Leviathan | Mythical | +17% Sword Damage, +60% Total Damage, +65% Max HP, +5% Lifesteal | Strong sword sustain A-tier race. |
| B | Shadowborn | Legendary | +20% Shadow damage, +50% Total Damage, +55% Max HP | Also searched as Shadowborne; useful for Shadow-style setups. |
| B | Hollow | Legendary | +20% Ichigo damage, +50% Total Damage, +60% Max HP | Useful Soul Reaper route race. |
| B | Shinigami | Legendary | +20% Aizen damage, +45% Total Damage, +50% Max HP | Useful Aizen route race. |
| B | Player | Legendary | +20% Jinwoo damage, +40% Total Damage, +45% Max HP | Useful Solo Hunter route race. |
| B | Vessel | Legendary | +20% Sukuna damage, +35% Total Damage, +40% HP | Useful Sukuna route race. |
| B | Limitless | Legendary | +25% Gojo damage, +30% Total Damage, +40% Max HP | Useful Gojo route race. |
| C | Vampire | Epic | +30% Max HP, +25% Damage, +5% Lifesteal | Early sustain bridge. |
| C | Demon | Epic | +35% Max HP, +20% Sprint speed, +30% Damage | Early damage and HP bridge. |
| D | Orc | Rare | +15% Max HP and +15% Damage | Low-tier bridge race. |
| D | Fishman | Uncommon | +15% XP gain and +15% Cash gain | Early leveling and money bridge. |
| E | Mink | Rare | +20% Sprint speed and +20% Jump height | Low combat value mobility race. |
| E | Skypea | Uncommon | +2 Jumps | Low combat value mobility race. |
| E | Human | Common | Default race with no bonus | Starter baseline. |
Section
Build focus notes
| Build focus | Best race | Close backups | Why it ranks there |
|---|---|---|---|
| Overall | Archangel | Reaper, Angel, Wraith, Luckborn | Archangel is the checked best-overall and best farming race because it combines high damage, luck, double-drop chance, HP, melee and sword scaling, and extra jumps. Reaper is still the sword-build swap. |
| Melee | Archangel | Reaper, Warlord, Servant | Archangel is the checked melee-build race because it gives +100% Damage, +22% Melee Damage, +55% Luck, +15% Double Drops Chance, high HP, and extra jumps. Reaper is the raw-damage swap when execute value matters more than melee-specific stats. |
| Sword / weapon | Reaper | Archangel, Wraith, Swordblessed, Leviathan | Reaper is the checked sword-build race because it has the strongest captured weapon line: +105% Damage, +35% Sword Damage, high HP, lifesteal, damage reduction, and execute damage below half enemy HP. Archangel is the farming sword-route swap. |
| Farming | Archangel | Angel, Luckborn, Kitsune | Archangel is the best farming and item-grinding race because +55% Luck and +15% Double Drops Chance stack with enough damage and mobility to keep sword or melee farm routes fast. Angel is the main pre-secret luck backup, with Luckborn behind it. |
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