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Overview
Bloodlines
- Bloodlines is a Sea 2 system guide in Sailor Piece.
Section
How bloodlines work right now
- Bloodlines are a new Sea 2 system.
-
Bloodline Stones
come from any Sea 2 NPC and do not drop from Sea 1 NPCs, with Sea Beasts acting as the strongest currently captured route. - There is no separate
Bloodline
NPC right now because you use
Bloodline Stones
directly from your inventory. - The current bloodline table is now clean enough to lock in exact stats for the 14 tracked entries on this page.
- Sparda is a Legendary bloodline with +37% Damage, +6% Damage Reduction, +27% Luck, +7% Melee Damage, +7% Sword Damage, and +40% Max Health.
- The older Cosmic entry has been removed because the corrected table shows Primordial instead.
- The full bloodline list is now tracked on this page, with Legendary pity at 250 and Mythical pity at 750.
Section
How Demonic, Empyrean, and Doombringer tick
| Bloodline | Trigger | How to read it |
|---|---|---|
| Demonic | 20% chance per hit | Each hit can roll the passive. When it procs, it triggers +30% Damage and 10% slow, then waits on a 5-second cooldown. Multi-hit skills are strong here: a 12-hit move has about a 93.1% chance to proc at least once before cooldown, using 1 - 0.8^12. |
| Doombringer | 20% chance per skill use | Each skill use gets one roll. If it procs, you deal 20% more damage for 8 seconds. Extra hits inside that skill do not add more trigger rolls. |
| Empyrean | Stacks per damage tick | Each damage tick adds +0.15% Damage, stacking up to +15% total. Long fights and fast ticking damage build this value fastest. |
Section
Current bloodline tier list
| Bloodline | Tier | Confirmed stats and passive notes |
|---|---|---|
| Demonic | S+ (Best sword line) | +32% Damage, +12% Luck Multi, +2% Lifesteal, +12% Sword Damage Multi, +40% Max HP, plus a 20% chance per hit to trigger +30% Damage and apply 10% slow (5s CD) |
| Empyrean | S+ (Best melee; also sword-viable) | +35% Damage, +5% Damage Reduction, +15% Luck Multi, +12% Melee Damage Multi, +45% Max HP, plus +0.15% Damage per tick up to 15% |
| Ghoul | S+ (Best grinding line) | +37% Damage, +5% Damage Reduction, effective +22.5% Luck Multi despite displaying as +22%, +12% Melee Damage Multi, +45% Max HP, plus a 20% chance for +1 drop |
| Doombringer | S+ (Top skill-use sword burst alternative) | +35% Damage, +15% Luck Multi, +2% Lifesteal, +12% Sword Damage Multi, +40% Max HP, plus a 20% chance on skill use to deal 20% more damage for 8 seconds |
| Primordial | S (Older grinding backup) | +27% Damage, +5% Damage Reduction, +15% Luck Multi, +10% Melee Damage Multi, +15% +1 Drop Chance, +40% Max HP |
| Astral | S (Older weapon pick) | +30% Damage, +10% Luck Multi, +2% Lifesteal, +10% Sword Damage Multi, +35% Max HP, plus Mark: +20% Sword DMG and -20% DR for 5s (8s CD) |
| Dawnbringer | A | +20% Damage, +2% Damage Reduction, +7% Luck Multi, +7% Sword Damage Multi |
| Nightfall | A | +17% Damage, +1% Lifesteal, +17% Max HP, +5% Luck Multi |
| Demonblood | B | +22% Damage, +1% Lifesteal, +7% Melee Damage Multi |
| Vizard | B | +15% Damage, +15% Gems Gain, +20% Max HP |
| Hunter | B | +10% Damage, +10% Money Gain, +10% Gems Gain, +15% Max HP |
| Stormborn | C | +12% Damage, +10% XP Gain, +12% Max HP |
| Commoner | D | +7% Damage, +10% Max HP, +10% XP Gain |
| Sparda | New / unranked | Legendary: +37% Damage, +6% Damage Reduction, +27% Luck, +7% Melee Damage, +7% Sword Damage, +40% Max Health |
Section
Current tracked bloodline stats
| Bloodline | Confirmed stats | Notes |
|---|---|---|
| Ghoul | +37% Damage, +5% Damage Reduction, effective +22.5% Luck Multi despite displaying as +22%, +12% Melee Damage Multi, +45% Max HP | Passive: 20% chance for +1 drop. Ghoul is now the S+ best grinding bloodline, while roll odds and exact source still need capture. |
| Sparda | +37% Damage, +6% Damage Reduction, +27% Luck, +7% Melee Damage, +7% Sword Damage, +40% Max Health | Legendary. Source, passive, and roll odds were not provided in the update. |
| Empyrean | +35% Damage, +5% Damage Reduction, +15% Luck Multi, +12% Melee Damage Multi, +45% Max HP | Legendary. Passive: each damage tick adds +0.15% Damage, capped at 15%, matching the tooltip wording of 0.0015x DMG per tick with a 1.15x cap. |
| Doombringer | +35% Damage, +15% Luck Multi, +2% Lifesteal, +12% Sword Damage Multi, +40% Max HP | Legendary. Passive: each skill use rolls once; on proc, Doombringer deals 20% more damage for 8 seconds. |
| Demonic | +32% Damage, +12% Luck Multi, +2% Lifesteal, +12% Sword Damage Multi, +40% Max HP | Legendary. Passive: each hit has a 20% chance to trigger +30% Damage and apply 10% slow, with a 5-second cooldown after it procs. This makes Demonic the current sword-first bloodline. |
| Primordial | +27% Damage, +5% Damage Reduction, +15% Luck Multi, +10% Melee Damage Multi, +15% +1 Drop Chance, +40% Max HP | Primordial remains a strong melee and farming backup, but Ghoul now owns the checked grinding slot and Empyrean remains the stronger pure melee route. |
| Astral | +30% Damage, +10% Luck Multi, +2% Lifesteal, +10% Sword Damage Multi, +35% Max HP | The current tooltip also shows Astral Mark: +20% Sword DMG and -20% DR for 5s with an 8s cooldown, making Astral easier to compare directly against Demonic. |
| Dawnbringer | +20% Damage, +2% Damage Reduction, +7% Luck Multi, +7% Sword Damage Multi | All four visible lines are readable on the in-game screenshot, so this is one of the cleaner fully shown bloodline rows. |
| Nightfall | +17% Damage, +1% Lifesteal, +17% Max HP, +5% Luck Multi | The corrected bloodline table now gives a clean four-line read for Nightfall. |
| Vizard | +15% Damage, +15% Gems Gain, +20% Max HP | The corrected bloodline table now gives a clean three-line read for Vizard. |
| Demonblood | +22% Damage, +1% Lifesteal, +7% Melee Damage Multi | A clean three-line combat stat package from the corrected bloodline table. |
| Hunter | +10% Damage, +10% Money Gain, +10% Gems Gain, +15% Max HP | A clean four-line farming-and-combat hybrid row from the corrected bloodline table. |
| Stormborn | +12% Damage, +10% XP Gain, +12% Max HP | The corrected bloodline table now gives a clean three-line read for Stormborn. |
| Commoner | +7% Damage, +10% Max HP, +10% XP Gain | The corrected bloodline table now gives a clean three-line read for Commoner. |
Section
Current route notes
- Empyrean is the current melee-first target and can still compete in sword builds because its stacking damage passive and broad stat line are not locked to one weapon type.
- Demonic is the current sword-first target because its passive rolls on hits, so multi-hit sword skills get more chances to trigger it.
- Doombringer remains the top skill-use sword burst alternative, with higher visible Damage and Luck Multi than Demonic but only one passive roll per skill use.
- Ghoul is the current best grinding bloodline because it combines effective +22.5% Luck Multi with a confirmed 20% chance for +1 drop.
- Primordial remains the older grinding backup if you already own it, but it no longer sits above Ghoul for farming.
- When comparing these passives, judge the trigger type first: Empyrean stacks through damage ticks, Demonic rolls on hits, and Doombringer rolls when the skill is used.
- Demonic should be judged beside Doombringer and Astral because its passive materially changes the sword comparison.
- Astral still holds a premium slot because it remains a very strong older sword bloodline , especially now that its Mark effect is directly readable.
- Dawnbringer and Nightfall remain strong mid-high options because both rows keep useful combat stats without wasting lines on weak filler bonuses.
- Hunter, Vizard, and Stormborn are still useful depending on whether you care more about farming utility, gems, or XP support than pure combat caps.
- This page should keep growing from direct tables and clean screenshots first, because those are much safer than rebuilding bloodlines from cropped menus.
Related Pages
Sparda Bloodline
New Legendary bloodline with +37% Damage, +6% Damage Reduction, +27% Luck, +7% Melee Damage, +7% Sword Damage, and +40% Max Health.
Ghoul Bloodline
Ghoul Update bloodline page with +37% Damage, effective +22.5% Luck Multi, +12% Melee Damage Multi, +45% Max HP, and a 20% chance for +1 drop.
Empyrean Bloodline
Legendary melee and luck hybrid bloodline with a stacking damage-per-tick passive.