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Boss Rush

Sailor Island boss gauntlet with 15 waves, Rush Keys, Rush Coins, Sin of Pride drops, and permanent Rush upgrades.

Systems Verified
Island Sailor Island
Waves 15
Global timer 300 seconds
Difficulties Easy, Medium, Hard, Extreme
Entry item Rush Key
Reward gate Deal 10% of total rush HP
Upgrade total 6,625 Boss Rush Coins
Max upgrade stats +25% Damage, +15% Critical Damage, +5% Critical Chance, +37.5% HP, +15% Luck
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Calculator

Plan the grind before you farm

Open Grinding Time Calculator Estimate Rush Coin grind time from your average Boss Rush clear speed and coins per clear.
Overview

Boss Rush

  • Boss Rush is a system guide in Sailor Piece.
Section

How to start Boss Rush

  • Travel to Sailor Island.
  • Go through the main gates and head to the right side of the island.
  • Find the three Boss Rush NPCs and use the central NPC to open the portal.
  • Spend 1 Rush Key item icon in Sailor PieceRush Key and choose your difficulty before entering the 15-wave run.
Section

Rush Key sources

SourceDetails
NPC dropsCurrent wiki chart ranges from Thief 0.0385% up to Ghoul Members 0.26% on the strongest normal-enemy line
Best enemy linesGhoul Members 0.26%, Strong Slayer 0.245%, Spirit Fighter 0.23%, Fast Ninja 0.21%, and Strong Bandit 0.195%
Merchant routeTracked 175 Gem merchant purchase route
Rush Shop buybackRush Keys can be bought back for 1 Rush Coin each after you start farming the mode
Fast farm noteShinjuku Island and later enemy lines are the cleanest key farms once you can clear them quickly
Section

Boss Rush shop and upgrades

TypeDetails
Permanent upgradesBoss Rush Upgrades were added during the Escanor update. Spend Rush Coins at Sailor Island on Damage, Critical Damage, Critical Chance, HP, and Luck.
Listed shop buyoutBuying one of each listed non-upgrade shop item costs 1,927 Rush Coins total
Sun Armor250 Rush Coins
Aura Crate1,200 Rush Coins
Secret Chest400 Rush Coins
Mythic Chest40 Rush Coins
Legendary Chest15 Rush Coins
Epic Chest6 Rush Coins
Clan Reroll5 Rush Coins
Rare Chest3 Rush Coins
Trait Reroll2 Rush Coins
Race Reroll2 Rush Coins
Dungeon Key2 Rush Coins
Common Chest1 Rush Coin
Boss Key1 Rush Coin
Section

Boss Rush upgrade costs

UpgradeLevel 1Level 2Level 3Level 4Level 5Total cost
Damage1001502503505001,350
Critical Damage1001502503505001,350
Critical Chance1001502503505001,350
HP75100150200325850
Luck1252003004506501,725
Full total-----6,625 Boss Rush Coins
Section

Total stats (max level)

StatMax bonusPer level
Damage+25%+5% per level
Critical Damage+15%+3% per level
Critical Chance+5%+1% per level
HP+37.5%+7.5% per level
Luck+15%+3% per level
Section

Boss Rush clear rewards

DifficultySin of Pride drop rateRush Coin payout range
Easy0.6%C to SSS clears pay 1 to 6 Rush Coins
Medium0.85%C to SSS clears pay 2 to 8 Rush Coins
Hard1.25%C to SSS clears pay 3 to 10 Rush Coins
Extreme1.85%C to SSS clears pay 4 to 14 Rush Coins
Section

Clear grades and timer thresholds

GradeClear time
SSS30 seconds or less
SS60 seconds or less
S120 seconds or less
A180 seconds or less
B240 seconds or less
C300 seconds or less
Section

Rush Coin payouts by clear grade

DifficultySSSSSSABC
Easy2 to 62 to 52 to 42 to 42 to 31 to 3
Medium3 to 83 to 73 to 62 to 52 to 42 to 4
Hard6 to 105 to 105 to 93 to 73 to 63 to 5
Extreme8 to 147 to 126 to 115 to 94 to 84 to 7
Section

Current payout certainty

  • Easy, Medium, and Extreme still follow the older published payout chart cleanly enough for the current wiki version.
  • Hard S is the only top Hard-grade payout treated as directly settled on this page right now: repeated live clears put it at 5 to 9 Rush Coin item icon in Sailor PieceRush Coins .
  • Hard SS and Hard SSS are currently left as provisional inferred rows at 5 to 10 and 6 to 10 so they stay above the confirmed S line without pretending the full Hard ladder is fully proven yet.
Section

Boss Rush HP by wave

  • Easy: W1 90M, W2 112M, W3 135M, W4 180M, W5 225M, W6 270M, W7 315M, W8 360M, W9 450M, W10 585M, W11 720M, W12 900M, W13 1.08B, W14 1.35B, W15 1.8B.
  • Medium: W1 270M, W2 338M, W3 405M, W4 540M, W5 675M, W6 810M, W7 945M, W8 1.08B, W9 1.35B, W10 1.75B, W11 2.16B, W12 2.7B, W13 3.24B, W14 4.05B, W15 5.4B.
  • Hard: W1 675M, W2 844M, W3 1.01B, W4 1.35B, W5 1.69B, W6 2.02B, W7 2.36B, W8 2.7B, W9 3.38B, W10 4.39B, W11 5.4B, W12 6.75B, W13 8.1B, W14 10.12B, W15 13.5B.
  • Extreme: W1 1.8B, W2 2.25B, W3 2.7B, W4 3.6B, W5 4.5B, W6 5.4B, W7 6.3B, W8 7.2B, W9 9B, W10 11.7B, W11 14.4B, W12 18B, W13 21.6B, W14 27B, W15 36B.
  • HP scales up by about 55% per player when another person is inside the dungeon, so duos and trios should expect a much fatter health pool.
Section

Exclusive Boss Rush drops

DropPublished rateNotes
Sin of Pride0.6% to 1.85%Main special weapon from the Escanor boss
The One title0.85% to 1.75%The One title is currently tracked at +65% Damage
Sun Armor0.5% to 1.5%Shop purchase or direct Boss Rush drop depending on your luck
Section

Team play notes

  • Running with up to three players is still the safest clear-speed setup when the team can keep wave timers low.
  • You still need to personally contribute at least 10% of the total rush HP or the run will not pay out end rewards.
  • Extreme difficulty scales boss HP very hard and is much smoother with coordinated burst builds.
  • Escanor can appear up to three times in one run, but his spawn is not guaranteed.
  • Madoka and Dragon Slayer/Ragna are random Boss Rush or Infinite Tower boss spawns. Abyssal Empress and Abyssal Outfit are tracked as Infinite Tower boss reward lines that can roll from any boss that spawns there, with chance based on floor.
Tracker

Boss Rush progress tracker

Track your current Rush Coin stash, the cheapest next permanent upgrade, and the total coins still left until Boss Rush is fully maxed.